Text File | 1994-07-26 | 711 b | 16 lines | [TEXT/ttxt]
myPlatform demo notes
This demo demonstrates the following things:
• Collision handling again
• Using patterns instead of PICTs for the background
• Using faceless sprites, in this case static platforms
• Using "layer" for sorting (in order to make the man appear on top of the moving platforms)
• Simple keyboard controls
The demo looks a bit like a platform game, but it is *not* a working game at all.
Note: I am not sure this demo will survive. It is pretty new, so it may have bugs, redundant code, etc. I will probably revise it altogether later, or scrap it, but I wanted you to see some possibilities that some recent changes give.
Its old name was SplATform, in case you find that name somewhere.